Skip to content
WARDOGS HQ
Guide

WARDOGS Meta Report: last week of Season 2, no balance changes before the wipe

No balance patch this week, so every Season 2 figure still stands. Season 3 wipes on 12 November with the new Sabatulo map and slower progression; here are the numbers to use until then.

By WARDOGS HQ, . 4 minute read.

This is the last week of Season 2, and the meta is the same one we had a week ago. There has been no balance patch since Season 2 went live on 15 October, so every price, unlock and damage figure on the site still stands. Season 3 starts on Thursday 12 November with a wipe, a new urban map called Sabatulo and slower progression, and Bulkhead says the Season 3 patch notes are coming early this week.

What changed

Nothing in the numbers. The only official post since last week’s report is the “Road to Season 3” devlog on 6 November, and it’s about direction rather than balance:

  • Season 3 starts 12 November and comes with a season reset.
  • Progression slows down again, closer to Season 1 pacing. Bulkhead has said Season 2 sped things up too far.
  • Sabatulo, an urban, close-quarters map, joins Bakurani, Ozeti and Zestafona.
  • Limited Mode is a separate playlist with FMJ ammo only, armour capped at Tier 2 and fewer attack vehicles. Cash and XP earned there count in the normal mode too.
  • Seasons will last about three months from now on.
  • Around 185,000 accounts banned for cheating, exploiting, real-money trading and gold farming.

We haven’t staged any data changes this week. When the Season 3 patch notes land we’ll update weapons, vehicles, prices and rewards from them, so treat everything below as Season 2 figures that are likely to move on 12 November.

Weapons

No weapon figures moved this week. For reference, these are the current numbers on the main picks in each class:

  • FAL: 45 damage, 650 RPM, $6,000, Assault level 35 ($250,000).
  • TCX-SPR: 34 damage, 800 RPM, $3,200, Assault level 20 ($100,000).
  • M4: 28 damage, 800 RPM, $2,800, Assault level 28 ($150,000).
  • AK74: 26 damage, 650 RPM, $800, unlocked by default.
  • M14: 45 damage, 700 RPM, $7,400, Recon level 25 ($100,000).
  • SVD: 44 damage, 480 RPM, $4,800, Recon level 12 ($50,000).
  • PKM: 44 damage, 600 RPM, $4,100, Support level 15 ($100,000).
  • Super-45: 30 damage, 1,200 RPM, $5,600, Medic level 35 ($200,000).

Sabatulo’s tight streets should favour high fire rate and short-range guns. It’s worth keeping an eye on how SMGs and shotguns hold up there once the map is live, but we’ll wait for real Season 3 games before saying more.

Vehicles

No vehicle figures moved either. The cheapest option for each job right now:

  • Taxi: the Bobcat at $500 if it’s just you and one other, or the Kodiak at $2,500 for four. Both are unlocked by default. The Kodiak Pickup seats six for $3,000 at Driver level 10.
  • Air taxi: the MH-6 at $6,250 is unlocked by default and seats six. The Z20 Lakota seats 13 for $7,400 at Pilot level 10.
  • Logistics: the Ural at $5,000, Driver level 3 ($35,000).
  • Anti-armour: the T-72B3 at $16,000, Driver level 20 ($250,000), against $22,000 and Driver level 35 for the L2A6.
  • Anti-air: the Flakpanzer Gepard at $14,000, Driver level 25.

With a wipe on Thursday, this is a good week to try the expensive vehicles you’ve been saving for, unless you’d rather keep cash back for gold (see below).

XP, cash and gold

The Season 2 economy is unchanged this week:

  • XP: role levels are still cheap in Season 2 (level 10 at 25,000 XP, level 20 at 111,500). Carrying a tool from a second role lets you feed two tracks in one life. Expect this to get slower in Season 3.
  • FOB raids are still the best infantry earner. The hacker gets $2,500 and 250 XP, teammates in range get $1,000 and 250 XP each, and destroying a stocked FOB adds up to $7,500.
  • Logistics streaks pay $250 and 100 XP per consecutive pallet dropped in the Control Zone, up to 10.
  • Vehicle kills pay best on armed vehicles: Havoc $14,000, L2A6 $11,000, AH-6R $9,400, T-72B3 and SPH-2 $8,000 each, Gepard $7,000.
  • Drill towers pay $1,500 and 300 XP for capturing a hostile one.
  • Gold: bars only buy cosmetics, and the Gold Market unlocks at WARDOG level 35. At the last reset leftover cash was turned into bars automatically. Bulkhead hasn’t said yet whether Season 3 works the same way, so check the patch notes before you spend or hoard. Today’s rate is on /gold-exchange.

Maps

Sabatulo, the new urban close-quarters map, arrives with Season 3 on 12 November. Size and modes haven’t been published yet.

Sources

Useful? Send it to your squad.