WARDOGS Meta Report: Super-45 takes over close range as Season 3 nears
Three weeks into Season 2: the Super-45 moves up to S tier, the M4, SV98 and AMR 50 slip a tier, and Season 3 is targeted for 12 November. Plus the best ways to earn XP and cash before the wipe.
By WARDOGS HQ, . 4 minute read.
Three weeks into Season 2, the calibre cuts from Update 0.2.0 have settled into a clearer meta. The .308 and 7.62 guns still hit hardest, but they no longer run away with every fight. At close range the Super-45 is now the gun to beat. With Season 3 targeted for 12 November, this is also the last full week to spend Season 2 cash on anything other than fun.
What changed
There has been no new balance patch since Season 2 went live on 15 October. The changes below are tier moves based on three weeks of Season 2 testing, not new numbers.
- Super-45: A to S. Inside 50 m nothing kills faster. Heavier falloff and the $5,600 price keep it out of longer fights, but in buildings and on the zone it’s the strongest pick in the game.
- M4: S to A. It’s still a fine all-rounder, but the assault rifle body-shot trim and its move to Assault level 28 ($150,000) leave it behind the FAL and TCX-SPR for most players.
- SV98 and AMR 50: A to B. The 7.62x54mmR (-20%) and .50 Cal (-16%) cuts hurt bolt-actions more than the higher hit-location damage helps. The AMR 50 also costs $14,800 a life now.
- Compound Bow: B to C. The flatter arrows and better damage against armour don’t make up for the price going from $800 to $1,350 and the $150,000 unlock.
Away from weapons, the developers have removed the Lonestar cash and XP win bonus that launched with the season. They have also fixed a driver progression exploit that let some players reach tanks within days.
Best weapons right now
- FAL: still the hardest-hitting assault rifle at 45 per shot. It kills in four body shots through a level 2 vest, and it costs $6,000.
- TCX-SPR: 34 damage at 800 RPM for $3,200. It’s the best-value rifle in Season 2, and it unlocks at Assault level 20.
- M14: three body shots at 700 RPM make it the fastest-killing marksman rifle. It’s pricey at $7,400.
- SVD: the cheaper marksman option at $4,800 and Recon level 12. It still drops level 2 vests in three hits.
- Super-45: the fastest kill inside 50 m. Don’t take it to open ground.
The next tier down still wins plenty of fights. PKM, T-21, Evo-3 Ultra and the M4 are all A tier, and the AK74, unlocked by default at $800 a life, is the budget pick.
Vehicles to bring
- Transport: Kodiak and Wolf-110 ($2,200, Driver level 8) for quick rotations. Take the Z20 Lakota if you’re flying a squad in.
- Logistics: the Ural. Delivery streaks reward repeat runs, and it carries the most.
- Armour: the T-72B3 costs $16,000 against $22,000 for the L2A6, and it’s easier to keep running.
- Anti-air: the Flakpanzer Gepard, when enemy helicopters are deciding the match.
- Support fire: the SPH-2, now at Driver level 31. Artillery XP goes to the Driver track this season.
XP, cash and gold
- XP: role levels are much cheaper this season. Level 10 takes 25,000 XP and level 20 takes 111,500. Buildable kills and C4 now count towards Assault, artillery towards Driver, and repairs towards Driver or Pilot depending on the vehicle. If you carry a tool from a second role, you can level two tracks in one life.
- FOB raids pay the most for infantry. The hacker gets $2,500 and 250 XP, every teammate in range gets $1,000 and 250 XP, and destroying a stocked FOB adds up to $7,500.
- Logistics streaks add $250 and 100 XP per consecutive pallet, up to 10, when you drop in the Control Zone. Crates add $100 and 50 XP each.
- Vehicle kills: armed vehicles pay far more than unarmed ones. The Havoc pays $14,000, the L2A6 $11,000, the AH-6R $9,400, the T-72B3 and SPH-2 $8,000 each, and the Gepard $7,000. An unarmed Kodiak is only $500.
- Other income: capturing a hostile drill tower pays $1,500 and 300 XP. Kills with an assault-archetype weapon pay $2,000. Spotting pays about 30% less than in Season 1.
- Gold: the Gold Market unlocks at WARDOG level 35 for $150,000, and bars only buy cosmetics. Leftover cash turns into bars automatically when the season resets, so you don’t need to panic-convert before Season 3. Check the current rate at /gold-exchange before deciding.
Maps
There’s no new map yet. Bakurani’s three team spawns were rebuilt in Season 2 with new routes to the zone.
Sources
- https://store.steampowered.com/news/app/1867240/view/1846651706674560
- https://steamcommunity.com/app/1867240/discussions/0/574929940135291831/
- https://x.com/WARDOGS/status/2113646629907538020
- https://wardogshub.gg/tier-list/
- https://wardogsbuild.com/builds/tier-list/
- https://expcarry.com/wardogs-best-weapons-tier-list
- https://expcarry.com/wardogs-vehicle-tier-list
- https://timesaver.gg/blog/wardogs-how-to-make-money-fast
- https://www.getrankd.gg/games/wardogs/news/wardogs-season-2-leveling-guide-fastest-xp
- https://allthings.how/wardogs-gold-bars-explained-the-gold-exchange-and-season-resets/
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